What new things did the tsunami bring with it?
- New card
There is a new map to discover for the upcoming season. The biomes form a spherical world.
2. transportation quests
Important explorers and historical seafarers await you on 9 different islands. Each of them has transportation tasks in store for motivated sailors. These quests are particularly aimed at players who enjoy going to sea and earning money, but don't necessarily like fighting.
3rd rotation quest ("Temporary quests")
From now on, new NPCs will appear on C3 from time to time and give you different tasks. Special, themed rewards await you here. The quests can only be completed once and are only available for a certain amount of time.
4. new age system
To avoid the age or "pants" bug in the future, eternal youth is now available on the RA server. You no longer get the three rejuvenations by visiting the source of eternal youth (the desperate search on C3 is also no longer necessary), but by successfully completing rotation quests. One per quest.
5. new Powerstone system
Powerstones must now be earned again. By killing bosses (hydra, dragon etc.), each player in the vicinity receives a random powerstone pearl. There are 9 different pearls in total. So it may take a while to collect them all.
These pearls must be consumed in order to obtain the Powerstones; you can also trade and exchange them.
6. new essences system
The search for underwater essences has been significantly changed. The classic altars no longer need to be visited. Instead, you will now find new bosses in the trenches.
If you kill a boss, a randomly colored essence appears on his corpse. This remains for 5 minutes. Each player can use it and receives the underwater essence of the corresponding color in return.
7. revised PVP Arena
The PVP arena no longer has a timer (and no more arena chat spam). If there are enough players on C3, the arena can be started with a lever. Also new: places one, two and three receive rewards. Whoever starts the arena can choose the weapons.
8. new ESC menu
Under Esc (Escape) you will now find the new Radioactive menu. Here you will find all the important links to the Discord, the Wiki, Support or to create a CCC. The old F11 is no longer available.
9. additional XP
In addition to the usual treasure maps, you will now also receive XP from various other Encounters. These include all Haunted Chests, the Powerstone bosses, the Kraken, the Leviathan and many more.
10. gold, gold, gold - and XP!
From now on, Bonus Weekend and Gold and XP Boosters also work on Faction Loot and Haunted Chests.
Notes:
As usual, the resource map will only be made available 14 days after the wipe.
We would also like to draw the attention of all returnees and newcomers to our new Radioactive Wikipedia.
Balancing changes
- Hit points of Haunted Ocean Chests enemies increased,
- Haunted Chests up to Masterpiece level now give partially completed items as a reward.
- Damage to the Buss affects the catch,
- Haunted Land Chests now have a "Reset" function, which allows you to restart a round if necessary. For example, if you don't find a skeleton, you have a second attempt.
- Cave bosses now give Player and Minipet XP,
- Ribadulequin now has the same reload speed as normal Ship Cannons and is a variant of the LARGE Ship Cannon (swap with T),
- Thorny Dragon increased load capacity (100%),
- Optimized spawn rates of fish in the ocean,
- SunFish now gives reduced amounts of meat, increased amounts of FishOil, Hide and small amounts of Blubber,
- CuttleFish now gives significantly higher quantities of FishOil,
PvP Arena Rework:
- Is now activated by players via a lever (no more chat spam),
- There are prizes for 1st / 2nd and 3rd place,
- Bleeding debuff for camping replaced by "Slap"
Store changes:
- Black market now sells/buys Rememberance,
- LockerShop prices adjusted & new items added,
Menu changes:
- New links added to the ESC menu,
- F11 menu removed,
Loot changes:
- Fire elemental bosses now have the chance to drop a Fire Elemental Tame token. This item allows you to tame a Fire Elemental and sacrifice it if necessary, e.g. to build an Eternal Forge.
- Narwhals drastically increased the amount of blubber mined,
- Quest Loot for Hard & Very Hard Quests revised,
- Fishing Mini Game costs & rewards revised,
- Bossfights from Caves have a chance to reward you with a Dropplet Of Honor,
- The drifting shipwrecks now yield all types of wood. With quality tools, you can mine more wood faster.
- Quality of the Haunted Chests (up to Masterwork) adjusted,
- All Powerstone bosses now give 2k Mythos,
Magic changes:
- Low Waterball (level 1) does no more damage, but gets the target wet.
- Waterball (all levels) soaks the target for 45 seconds,
- Lightning Magic (new) briefly stuns the target, deals minimal damage, and massively increases damage to soaked / wet targets,
Bug Fixes:
- Crafting in the Thorny Dragon (with equipped saddle) is now possible,
- Fixed a bug where Shark Ads were tamable in the Megalodon Bossfight,
- Fixed a bug that prevented the Shark Skin Armor from being crafted,
- Crocodile only receives 85% of incoming damage,
- Fixed a bug that could cause Alphas to spawn in caves,
- Renaming of "Anti Beaching" to "Leave Ocean",
- Water animals with active "Leave Ocean" do not take any damage, even if they are stuck in the ground underwater,
- Rare vultures now properly become R-vultures after taming,
- Fixed a bug where the Large Ritual Cycle did not always have 60 slots,
- Fixed fish quantity when mining RA fish in the sea.
- Existing Feudal structures included as a variant in Vanilla and crashes fixed,
- Quest window is now hidden by default,
- Rares no longer have a mating cooldown after taming,
- Frame color is now copied correctly for ships for the Locker,
- Invisible barrier in the center of the grid removed,
- Fixed exploits with Mobile Land Cannon,
- Fixed Unstuck Abuses
- Net and settler structures are now partially skins
