Crafting bonus

To be able to craft items with a crafting bonus, you first need a blueprint.

These are divided into different quality levels.

Common / gray
Fine / green
Journeymen / blue
Masterwork / purple
Legendary / yellow
Mythical / Turquoise
Unique / Aggressive red

Important: quality alone does NOT make an improvement. Only the values are decisive. In other words: a masterwork weapon with 140% Dmg does exactly as much damage as a legendary weapon with 140% Dmg.

So what is the Crafter Bonus and how do I get it? Crafter bonuses are available as soon as you have more than the usual 100% intelligence in any way.

Possible sources of intelligence are:

Skill intelligence
Crows as shoulder animals
The Int Buff of the house rented on C3
The Int Buff from the Lava Cave (Company Buffs)
Int bonuses through Chibis
Dolphin Jump - Buff

How exactly does the craft bonus work? The crafting bonus only works with blueprints. For example, it is not possible to produce cannonballs with a crafting bonus.

The craft bonus has a percentage effect on the bonuses given by the blueprint. Sounds complicated?

Example. A cannon BP has 150% cannon damage. Only the 50% are relevant for the bonus. You craft, the game rolls the dice and you get a bonus of 10%. Then the game calculates 10% of the 50% over 100. You get a cannon with 155% damage.

The crafting bonus is always rolled ("random") (only exception: Dropplet & Token of Honor.) With more intelligence you will receive higher bonuses. Values up to 22% are possible. Important: a high intelligence value is no guarantee of a high roll. The dice are still rolled between 0.1 and 22.

How do stackable items help? If you craft stackable items, such as planks, each subsequent, automatically stacked item "inherits" the quality of the first craft. So don't just let things run through, but first craft a plank and check the quality. Only craft the rest afterwards if it is sufficient. If it seems too low, remove the plank from the workbench and try again.

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